Simulation, physics and numerical analysis Dynamics Network Website Rigid Body Dynamics MMVR: A Tutorial on Surgical Simulation: Past, Present, and Future Research Projects: Interactive Volume Deformation Thomas Jakobsen Han-Wen Nienhuys Han-Wen Nienhuys: Cutting in deformable objects Morten Bro Nielsen: publications Jonathan's papers Craniofacial Surgery Simulation Diku's 2. dels kursus om operationssimulatior Doug L. James: Interactive Physical Simulation Research Virtual Brain - Aalborg University Heart Modelling Images Collision Handling for Deformable Objects Particle System Example Physically Based Modeling (Siggraph 97 course notes) Point in Tetrahedron Test Real-Time Finite Element Analysis Stephane Redon- Research Integration of the Equation of Motions FEM Mesh Generation: Software Advanced Finite Element Methods, Course Material EN175: Advanced Mechanics of Solids Concepts 2.0 FE Analysis of the Human Heart Tetgen (Tetrahedral mesh generator) DimensonMG (The Automatic Mesh Generation) The meshless finite element method FEM notes by Prof. A. F. Bower Computer Game Development: www.gamasutra.com www.flipcode.com www.gamedev.net Thomas Jakobsen's publications (IOI:Hitman) www.gdse.com Game Studies The Ludologist Ludologica Graphics GPGPU Advanced Graphics Programming Techniques Using OpenGL Camera Class Tutorial Siggraph 2001 Siggraph 2001 experiences at flipcode The Red Book (opengl 1.1) The Blue Book NeHe Productions (OpenGl) Computational Geometry 2001 references Compiling OpenGL/GLUT Programs On Windows An Investigation Into Lighting in Computer Graphics Implementation of the photonmapper Collision Detection Programming misc. Java to C++ Transition Tutorial Web programming: Guide to Cascading Style Sheets CSS2 Reference Macromedia Director dirgames-l www.evilfish.org www.director-online.com Lingo Workshop www.shocknet.org.uk News slashdot.org www.newz.dk Fun Soldat